Curbdev.nl

Kentalis autcom

For Kentalis, we developed several interactive games that will train young children with autism how to successfully recognize emotions. These games are presented within a 26 chapter long story told in an interactive 3D world called World of Brian, a long-running game that was already in production at Shosho when I started working there.

I was responsible for programming most of these games and refining and updating the existing assets that were used to make World of Brian. I also created a small backend in PHP and MySQL for the login system and research data storage.

Next Post

Previous Post

© 2024 Curbdev.nl

Theme by Anders Norén