Opgejaagd was a small project where we looked for ways to create an interactive storytelling game in which the application would fake being someone else’s phone.
I looked for ways to emulate a phone within a phone. Among other things, we needed a fake notification system, a fake chat program, and a fake gallery.
Additionally, I looked at ways to create data structures that would allow the creative process for the writers as intuitive and iterative as possible. It needed to allow for branching storylines and things like sending attachments through the fake chat application.
Sadly the project never really took off.