Curbdev.nl

DE FLING

The University of Amsterdam asked us to come up with a game that would train inhibition amongst teenagers. This ended up being ‘De Fling’. 

‘De Fling’ is a 3d rhythm action game that tells the story of a young romance through several chapters. The gameplay involves pressing the right buttons to a rhythm, with the added difficulty of sometimes not allowing a beat to be played.

I was responsible for all programming and the backend for research analytics. (A combination of PHP and SQL) 

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